Senior Game Designer – Multiplayer Gameplay Modes
Voodoo · Tbilissi
Description du poste
About the role
You will join Voodoo’s Live Studio working on Paper.io 2, focusing on the Paper Party multiplayer mode. The role offers creative freedom to design new rules, objectives, win conditions and team setups for fun, replayable experiences.
Key responsibilities
- Design and prototype new multiplayer gameplay modes.
- Improve existing Paper Party modes and define simple one‑finger control rules.
- Iterate quickly through testing, feedback and playtests, balancing accessibility, competition, pacing and replayability.
- Collaborate with the Paper.io 2 team to turn concepts into playable experiences and document designs clearly.
- Fine‑tune modes directly in Unity whenever possible.
Required profile
- 5+ years experience designing mobile free‑to‑play games or gameplay modes.
- Proven track record shipping player‑facing content in mobile games.
- Strong understanding of multiplayer and competitive gameplay.
- Pragmatic, iterative approach: prototype, test, cut and retry.
- Ability to work independently and take full ownership.
- Strong English communication and collaboration skills.
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Voodoo
Tbilissi